Scale. Optimize. Succeed.

eCommerce Web Design Built Around the Decision to Buy

User research, information architecture, wireframes, a design system and accessible templates for online stores — designed by the team that then has to market the store and defend its conversion rate. We are an eCommerce web design agency that measures the work, not a studio that presents it.

Two people reviewing a design on a desktop screen

Research

Before a single layout

WCAG 2.2

AA as the build standard

Components

Handed over, not screenshots

Mobile first

Designed on the handset, not the monitor

Why eCommerce stores get redesigned and convert no better

Eight reasons a redesign fails to move the number. Almost none of them is a taste problem, which is the difference between an eCommerce design agency and a studio that delivers a beautiful homepage and no category template.

It started with the homepage

The page that gets the design budget is the page that carries the least revenue. Category and product templates are where buying decisions happen and where the work usually is not.

No research went into it

A redesign based on internal preference and a competitor screenshot. Nobody looked at the session recordings, the on-site search queries or where the funnel actually drops.

Designed on a desktop monitor

Signed off at 1440px by people on fast connections, then shipped to an audience that is three-quarters mobile on mid-range handsets.

Delivered as pictures, not components

Flat mockups of twelve screens, handed to developers who then invent the other two hundred states the catalogue actually needs.

Accessibility came up after launch

Contrast, focus states, target sizes and keyboard order treated as a remediation project rather than a design constraint. It costs several times more to retrofit.

Nobody designed the empty and error states

Out of stock, no search results, a declined card, a slow image. The states nobody mocked up are the ones that lose the order.

It is unmaintainable by marketers

A design that needs a developer for every landing page means the team stops shipping, and the site slowly diverges from the system it was designed around.

No baseline was measured first

Without before-and-after numbers per template and per device, nobody can say whether the redesign helped, and the next one will be argued on taste too.

Our eCommerce web design services

Eight services covering the experience layer of an online store. Scope what you need from the audit rather than from a package — most engagements are a template programme plus a design system, not a full rebuild.

UX Research & Funnel Review

Session recordings, heatmaps, on-site search queries and funnel drops read per device, before any layout exists.

Information Architecture

Navigation, category hierarchy, filtering and on-site search structured around how your customers actually search rather than how the catalogue is organised internally.

Wireframes & Prototypes

Low-fidelity structure agreed before visual design, then clickable prototypes tested on real handsets.

Template & Page Design

Category, product, basket, checkout, search and account templates — including the empty, loading and error states.

Design Systems

Tokens, components and documented states, handed over as something your developers build from and your marketers can extend.

Accessibility Design

Contrast, focus states, target sizes, keyboard order and screen-reader semantics designed in to WCAG 2.2 AA rather than remediated afterwards.

Replatform & Redesign Design

The design half of a migration, mapped template by template so nothing that currently converts quietly disappears in the move.

Landing Page Design

Campaign and paid-media landing pages built from the system, so marketers can ship them without a developer.

Design sits between three things rather than replacing any of them. eCommerce development builds what we design; conversion optimization tests it once it is live and tells us what to change; creative and content produces the imagery, video and copy that fill it. If you only need one of the four, the audit will say which.

The templates that actually decide the sale

A store is a small number of templates producing thousands of URLs, so design work is template work. These four carry almost all of the revenue, and they are ranked here in the order we normally take them — which is rarely the order a brand expects.

01

Category & listing

02

Product page

03

Basket & checkout

04

Search & account

Designed per breakpoint

Mobile

Designed first, on a mid-range handset

Tablet

Where most grids quietly break

Desktop

More room, not a different experience

Dark mode

Handled in tokens, not retrofitted

Accessibility

WCAG 2.2 AA across every state

Performance

Image and layout budgets set in design

Localisation

Room for longer strings and RTL

What you get as an eCommerce UX agency engagement

Twelve deliverables. Everything here is handed over in a form your team can use without us — editable files, documented components and written rationale. An eCommerce UX agency that gives you a PDF of screenshots has handed over a document, not a system.

A flat screen monitor in a design workspace

UX research findings

A white desk with a keyboard, mouse and other devices

Funnel analysis per device

Desk at night with a laptop and lamp overlooking city lights

Information architecture map

Wooden desk with a monitor and keyboard in a design workspace

Wireframes

Two monitors on a wooden desk in a design studio

Clickable prototype

A laptop on a plain surface

Category template design

A laptop open on a white desk

Product template design

Laptop open on a wooden desk in a workspace

Basket & checkout design

A laptop, mouse and phone laid out on a desk for comparison

Design system & components

A laptop being used at a desk

Accessibility annotations

A flat screen monitor on a wooden desk

Landing page kit

A person working on a laptop computer

Developer handover pack

Not every engagement needs all twelve. A template programme on an existing store is usually five or six of these; a replatform design is most of them.

Our eCommerce design process

Six stages. Stage one is measurement, and stage six is measurement again — without both, a redesign is an opinion with a budget.

01

Baseline

Conversion rate, revenue per session and funnel drop-off recorded per template and per device before anything changes. This is the number the redesign will be judged against, agreed in writing first.

02

Research

Session recordings, heatmaps, on-site search queries including the ones returning nothing, support tickets, and a usability pass on your current templates on real handsets.

03

Structure

Information architecture, navigation and wireframes agreed before any visual design exists, because arguing about layout and colour at the same time is how both decisions get made badly.

04

Design

Templates designed mobile-first, every state included, against a design system rather than as one-off screens. Accessibility and image-weight budgets applied as we go.

05

Handover

Components, tokens and documented states handed to whoever builds it, with annotations for behaviour that a static file cannot show. Our development team can take it, or yours can.

06

Measure & iterate

The baseline re-measured per template after launch, then conversion testing on what the data says to question. A redesign that is never measured cannot be defended or repeated.

How we judge whether the design worked

This is where we differ from a conventional design studio. A redesign is a change to a revenue-generating asset, so it is measured down the same funnel your media buyer reports on, per template and per device.

What we design against

What we measure, per template

Conversion rate

Per template and per device, against the baseline agreed before we started.

Revenue per session

Because a conversion rate can be lifted while the business earns less.

Funnel progression

Category to product, product to basket, basket to order. The biggest relative drop is the work.

Core Web Vitals

Design decides most of LCP. A heavier page is a design choice, not just a build one.

Accessibility

Automated and manual checks against WCAG 2.2 AA, including keyboard-only completion of a purchase.

Design work by business need

Conversion Is Flat

Template programme, not a rebuild

Mobile Converts at Half of Desktop

Mobile-first template redesign

Replatforming

Design mapped template by template

Every Page Needs a Developer

Design system & landing page kit

Failed an Accessibility Review

Accessibility design & remediation

Catalogue Has Outgrown the Navigation

Information architecture rework

Brand Refresh Landing on the Store

Design system rollout

Nobody Can Agree on a Redesign

Research and baseline first

Why choose our eCommerce design agency

Eight things that separate this from a studio engagement. The questions worth asking are the same whether you are weighing an eCommerce website design agency, an eCommerce website agency or a freelancer against us: who does the research, what actually gets handed over, and which number is the work judged against.

We Measure the Redesign

A baseline per template and per device agreed in writing before work starts, and re-measured after launch. Most redesigns are never judged, which is why the next one is argued on taste.

Research Before Layout

Your own session recordings, on-site search queries and funnel drops come first. We are not redesigning from a competitor screenshot.

Templates, Not Pages

A store is a handful of templates producing thousands of URLs. We design the templates and their states, not twelve hero screens.

Components, Not Screenshots

Handover is a design system with tokens, components and documented states, so your developers build from it rather than interpreting it.

Accessibility by Default

WCAG 2.2 AA designed in across every state, including keyboard-only completion of a purchase. Retrofitting it after launch costs several times more.

Designed on the Handset

Mobile first on a mid-range phone on mobile data, because that is the audience. Desktop gets more room, not a different experience.

The Team That Markets It

The people designing the store also run its SEO, paid media and conversion testing, so nobody ships a template that cannot be marketed or measured.

You Own the Files

Editable source files, the design system and the written rationale, handed over whether or not we build it and whether or not you stay.

Design work in context

Our published case studies include the design and template work inside each engagement rather than separating it out, because on a live store the design, the build and the testing are one programme. The portfolio and the case studies both show the before-and-after figures per engagement.

eCommerce web design FAQs

Eight questions that come up before most design engagements. More on our full FAQ page.

Design decides what the store should do and how it should behave; development makes it exist. They are usually bought together and they are genuinely different work: one produces research, architecture, templates and a design system, the other produces a working storefront, integrations and a release process. If your problem is that pages are slow or the platform cannot do something, that is development. If the pages work and customers still leave, that is this.

Usually not, and we will say so. Most stores we review need three or four templates rebuilt rather than a full redesign — typically category, product and checkout — because those carry the revenue and are where the research points. A full rebuild is the right answer when you are replatforming anyway, when the navigation cannot carry the catalogue any more, or when there is no system and every page is bespoke.

It depends on how many templates are in scope, whether a design system exists already, and whether research has to be done from scratch. A template programme on an existing store is the smallest piece of work here; a full replatform design is several times that; a design system on its own sits between them. We scope from the audit rather than quoting a package, and our pricing page explains the approach.

A studio optimises for the work looking right, and it is usually judged at presentation. We optimise for what the templates do to conversion rate and revenue per session, because the same team runs the store afterwards. In practice that changes three things: research comes before layout, every state gets designed rather than just the happy path, and we agree the number the work will be judged against before we start.

We can, and often do, but it is a separate decision. Our development team works on Shopify, WooCommerce, BigCommerce and Adobe Commerce, and taking both halves means nobody argues about whether a handover was complete. If you have an in-house team or an existing agency, we hand over to them and we do not make that awkward — the design system is documented for exactly that case.

Editable source files, a design system with tokens and components, documented states for every template including empty, loading and error, accessibility annotations, and the written rationale for the decisions we made. Not a PDF of screenshots. The test we hold ourselves to is whether a developer who has never spoken to us could build it correctly from what we handed over.

Yes, for two reasons. It is a legal requirement in a growing number of markets, and the exposure sits with the retailer rather than the agency. Commercially it also overlaps almost entirely with good design: contrast, target sizes, focus order, clear labels and keyboard operation help every customer on a phone in bright sunlight, not only screen-reader users. We design to WCAG 2.2 AA because retrofitting it later costs several times more than building it in.

Against the baseline agreed before we start: conversion rate and revenue per session per template and per device, funnel progression between steps, Core Web Vitals, and an accessibility pass. We report the templates that got worse as well as the ones that improved, because a redesign almost never moves everything in one direction and pretending otherwise makes the next decision worse.

Find out which templates are costing you

Get a UX audit. We will walk your category, product and checkout templates on a real handset, read your funnel per device, and tell you which two or three templates are worth redesigning — whether or not you hire us.

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